Members
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<static> ALT_NAME :String
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Name of alt font. If empty, game will use main font.
- Source:
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<static> ALT_PATH :String
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Path to alt font. If empty, game will use main font.
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<static> CHAT_NAME :String
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Name of alt font. If empty, game will use main font.
- Source:
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<static> CHAT_PATH :String
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Path to alt font. If empty, game will use main font.
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<static> IGNORE_SYSTEM_SCALE :Boolean
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Whether fonts should ignore system scale. IMPORTANT: when true, fonts will not scale dynamically with view and instead will be fixed in size. This is usually ideal.
- Default Value:
- false
- Source:
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<static> MAIN_NAME :String
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Name of main font. If empty, game will not use a font.
- Default Value:
- font_04b03_white_8.png
- Source:
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<static> MAIN_PATH :String
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Path to main font. If empty, game will not use a font.
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<static> SCALE :Number
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Scale that overrides system scale when ig.CONFIG.FONT.IGNORE_SYSTEM_SCALE is true.
- Default Value:
- 1
- Source:
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<static> SCALE_MAX :Number
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Maximum value of ig.Font#scale.
- Source:
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<static> SCALE_MIN :Number
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Minimum value of ig.Font#scale.
- Default Value:
- 1
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<static> SCALE_OF_SYSTEM_SCALE :Number
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Scale of system scale.
- Default Value:
- 1
- Source: