ig.

EntityText

new EntityText()

Text for placement in game world, instead of as UI on screen.

Author:
  • Collin Hover - collinhover.com
Source:

fixed

Text entity is not fixed in screen.

Default Value:
  • false
Source:

ignoreSystemScale

Text never ignores system scale.

Default Value:
  • false
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layerName

Text entity should be placed on entities layer, not UI layer.

Default Value:
  • entities
Source:

marginAsPct

Text entity margin is not a pct of screen size.

Default Value:
  • false
Source:

posAsPct

Text entity is not positioned as a pct of screen size.

Default Value:
  • false
Source:

scaleMax

Text uses entity scale min/max.

Source:

scaleMin

Text uses entity scale min/max.

Source:

scaleOfSystemScale :Number

Scale of system scale.

Source:

text

Text entity has default text.

Default Value:
  • set text property
Source:

getIsMovingSelf()

Text entity moves self.

Source: