ig.EntityExtended.

PERFORMANCE

Performance static values for ig.EntityExtended#performance.

Source:

<static> DYNAMIC :String

Performance level where entities move and have full physics / collisions.

Source:

<static> MOVABLE :String

Performance level where entities move and collide only with other entities, but have no physics step such as velocity, accel, and collision map.

Source:

<static> STATIC :String

Performance level where entities never move.

Source: