ig.

EntityCameraAtmosphere

new EntityCameraAtmosphere()

Trigger controller that changes camera atmosphere. Tip: combine these with ig.TriggerConstant and {@link ig.TriggerReverseConstant} to create persistent areas of atmosphere in your levels!

Author:
  • Collin Hover - collinhover.com
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atmosphereFadeDuration :Number

Duration of atmosphere fade.

Default Value:
  • false
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atmosphereSettings :Object

Atmosphere overlay settings that map directly to ig.UIOverlay settings.

Default Value:
  • null
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triggerable

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activate()

Activates atmosphere in camera.

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deactivate()

Deactivates atmosphere in camera.

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